Divine Overtime
DIVINE OVERTIME — a rhythm duel against the clock.
A Time God sits at the center, and its chest-clock is a COUNTDOWN to its fate.
Two sides fight to the beat: the Villain pumps blood to keep time moving forward,
the Hero rewinds to tear the god apart. When the clock runs out, whoever dominated
the countdown decides how it ends.
▶ CONTROLS
Villain — Q W E R
Hero — U I O P
Esc — pause
Note types: ❤ red = TAP · gold = HOLD (keep it down) · magenta = ROLL (mash!)
▶ MODES
Single player (you vs a CPU) or local splitscreen for two, in Lane or Osu style.
Made in 3 days for GMTK Game Jam 2026 (theme: Countdown).
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CREDITS
Artist - ratrules
Programmer - Ohmighty
Special Thanks
Music - "Fear" by lincolnpepper, from Music for Game Jams by Tallbeard Studios https://tallbeard.itch.io/music-for-game-jams
| Published | 3 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 3.0 out of 5 stars (1 total ratings) |
| Authors | Ohmighty, Istikan Studio, ratrules |
| Genre | Rhythm |
| Tags | 2D, Creepy, Dark, Global Game Jam, Indie, My First Game Jam, No AI, Short, Singleplayer, Split Screen |
| Content | No generative AI was used |



Comments
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holy hell this is really fun, full comboed it second attempt!
Woah good job on killing it (or keeping it alive lol in this sense lol), we are extremely happy to heart that you had a great time playing it :D